3D painting

In 1995, I had been looking at computer graphics for years and decided I wanted to make a 3D-painting-like world.

Computer graphics consist of linear algebra and colours and 3d objects. I decided to split the roles and have a graphics artist do the colours and hopefully the 3d objects (I wasn’t sure if graphics artists would be willing to help making 3d look better). However the plan itself didn’t take off for us. Me and some friends decided to drop the invention on a BBS. From there it took a flying start and after ten years or so the first 3d graffiti was there. I didn’t keep track of the progress in the meantime. The invention was further developed in the demoscene.

A full playlist of computer graphics (and music) before and after is on my youtube channel.

© Koos Swart 2006 - 2021